![]() ![]() So if you've ever wondered why the maker of your favorite game didn't simply fix one of the myriad issues developers mentioned below, here's why those seemingly simple problems are hardly simple at all. Many noted that they’ve received angry player feedback about the topics they mentioned, with their audiences asking, "Why don't you just do X?" The answer is, almost always: because it's really, really hard. Those I spoke to described challenges in making games look and sound good, storytelling, movement and interaction with objects, menus, save systems, multiplayer, and all sorts of intricacies of design that are so rarely discussed outside of studios themselves. The pool of responses similarly included a number of varied problems, but also a number of similar issues popping up among many projects.
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